CV
Application Design
• Stryker design and research for various Acute Care Medical products (ProCuity, Vocera, Care.ai), 2024 - 2025
• Cognixion One AR + BCI application design direction, 2022 - 2023
• Cognixion One SpeakProse AR application re-design direction, 2022
• Vuforia Capture and Vantage Magic Leap 1 and HoloLens 2 applications interaction design, 2021 - 2022
• Faceware Studio, design enhancements, 2020 - 2021
• Swerve Body AR Effects mobile application from Image Metrics, design enhancements, 2020
• Magic Leap various contributions to the design of Lumin OS, Core Applications and Input, 2016 - 2020
• IBM Watson News Explorer application design / development, 2015 - 2016
• TurnToTech Mobile Developer Education Platform interaction design, 2015
• IBM Watson X-Ray application design / development, featured at IBM Client Experience Center, NYC, 2013 - 2014
• Honda Research Institute heads up display concept design / prototype, 2013
• Oblong Industries “Airborne Beats" gestural application design / prototype, 2012
• Quadrigram from Bestiario data visualization platform user experience design and communications, 2012
• Sencha Animator Museum of Science experience for iPad, 2011
• Disney YouTube gadget concept interaction design, 2011
• Levy Restaurants inventory platform for sports venues interaction design, 2011
• Microsoft Xbox Xbox Windows Phone App interaction design, 2010
• Microsoft Xbox Xbox Support Site interaction design, 2010
• Nike mobile trivia game interaction design, 2010
• Sun Power solar energy case study microsite interaction design / development, 2010
• BetterOffline event networking application interaction design, 2009
• Intuit small business finance application interaction design, 2008 - 2009
• Phreesia patient check-in tablet application usability studies, 2007 - 2008
Sound and Haptics
• Cognixion One AR + BCI application sound and haptic design, 2022 - 2023
• Vuforia Capture and Vantage Magic Leap 1 and HoloLens 2 applications sound and haptic design, 2021 - 2022
• Magic Leap Lumin OS sound design direction and haptic design, 2017 - 2020
• Covidien (now Medtronic) medical pulse oximeter sound design, 2012
• Disney consumer products brand video sound design, 2011
• Etsy "Handmade Portraits: Kiva Ford, Glassblower” music composition for web documentary, 2011
• Wired Magazine 18.08 iPad feature illustration sound design for artwork by Robert Hodgin, 2010
• Marvel "Justice League Heroes" PS2 game dialogue editing, 2006
• Bioware Games "Jade Empire" Xbox game dialog editing, 2005
• Midway Games "Unreal Championship 2" PS2 game dialog processing, 2005
Visual Effects
• Electronic Arts “Data Ribbon” visual effects design / programming, E3 Conference, Los Angeles, US, 2013
• Google "Touch Wall" interfactive screen design for Electroland, Mobile World Congress , Barcelona, Spain, 2012
• Google Nexus Q audio viz concept design / programming, 2012
• Fiat "Fiat 500 - Get Ready" branded music video visual effects design / programming, 2011
• IBM "Smarter Planet" commercial visual effects programming, 2010
• Fisura generative grass home product print design, 2009
Art Exhibtions
• "Primate Cinema" video installation sound design for Rachel Mayeri, Ars Electronica, Linz, Austria, 2011
• "Malleable Electronic Lawn" interface to control 3D graphics with Zach Layton, Sony Wonderlab showcase, NYC, 2007
• "Push Pop Music" installation visualizing music in 3D with Rui Pereira, ITP Spring Show, New York City, US, 2007
• "Lumen" sound design for interactive installation for Electroland, Cooper-Hewitt Design Triennial, New York City, US, 2006
• "The Sounds and Visions of Dreamtime" live spatial sound design for John Villa, California tour, 2005
• "The Lottery of the Sea" documentary sound mixing for Alan Sekula, premiered at REDCAT, Los Angeles, US, 2005
• "Sense Absence" installation programming for Daniel Rothman and Paul Tzanetopoulos, Neues Museum, Bremen, Germany, 2004
Speaking
• Guest speaker on “Hospital of the Future: an Opportunity Space for XR” topic for Miami XR conference, 2025
• Guest speaker for design team at USCIS (U.S. Citizenship and Immigration Services), US, 2024
• “Tech to Enhance the Metaverse for your Business” panelist at Enterprise Metaverse Expo, Fort Lauderdale, FL, 2024
• “Community Discussion on Audio Cues in Virtual Environments” hosted by XRAccess and XR Association, 2022
• “XR Immersive Training, Learning, and Inspection” deep dive with Mark Steelman for XRAccess Symposium, 2022
• “Accessible Multimodal Input in Augmented Reality Training Applications” with Ashley Coffey for A11yVR Meetup, 2022
• “How to Bake Accessibility into XR-based Training Apps” break-out session with Bill Curtis-Davidson, XRA Limitless Future Conference, 2021
• “East Meets West - Shubhajit Chaterjee (Question What’s Real) & Tim Stutts (ex-Magicleap)” on XROM Podcast, 2021
• “Former Magic Leap Employees Give Retrospective” featured on Voices of VR Podcast, 2021
• “Face Motion Capture: Virtual Production Session” for Miami SciFi Festival, 2021
• "Accessible XR Controller Haptics Design" talk with Eric Vezzoli for A11yVR Meetup, 2020
• “User Data Privacy and the Metaverse“ talk with Feras Ahmed for Florida Game Developers Association Meetup, 2020
• “A Bit of a Data Unicorn: From Data Sprinkles to Augmented Reality” podcast interview for Great Data Minds, 2019
• “A Journey in Mixed Reality HCI” talk with Savannah Niles (with special guest James Powderly) for IxDA Miami, University of Miami, FL, 2018
• "Interaction Design and Prototyping within Uncharted Domains" talk for IxDA Miami, University of Miami, FL, 2017
• "Interlinked D3 Data Visualizations, featuring News Explorer" talk at Austin d3.js meetup, Austin, TX, 2015
• “Creative Coding in Interaction Design" talk at FITC Toronto, 2014
• “Airborne Beats Live!” lecture and demo at Bar Mitte for Catalyst event in Barcelona, Spain, 2012
• “Creative Coding for Commercials” at ZzzInc, Barcelona, Spain, 2010
Teaching
• Guest lecturer at Tandon School of Engineering, New York University, “Human Spatial Computing” course, 2023
• Guest lecturer at Tufts University Online, “Applied Software User Interface Design” course, 2023
• Guest lecturer at University School of Design, Innovation and Technology (ESNE), Madrid, Spain 2023
• Guest lecturer at Emergent Digital Practices Program, Denver University, CO, 2015
• Guest lecturer at Interactive Telecommunications Program, New York University, NYC, 2014
• "Introduction to Processing" assistant instructor for workshop at GAFFTA, San Francisco, CA, 2009
• "Digital Audio Editing" course instructor at The Art Institute, Los Angeles, CA, 2006
• Guest lecturer at Integrated Media Program, California Institute of the Arts, Valencia, CA, 2005
Press
• Featured in “Atlas of Macroscopes: Interactive Data Visualizations” book from MIT Press, 2025
• "On Designing Input and Perception for an XR Platform : a Discussion with Tim Stutts" interview by Sadao Tokuyama, 2020
• "Four Key Challenges Facing UX Design for XR" interview by AIXR Blog, 2019
• "Exciting updates for News Explorer" for Watson Developer Blog, 2016
• "Presenting News Explorer" co-authored with Mauro Martino for Watson Developer Blog, 2015
• "Minority Report Meets GarageBand: Airborne Beats is Hand-Controlled Music Making" article by Create Digital Music, 2012
• "Sinan Ascioglu: OpenProcessing Architect" an interview for Rhizome.org, 2010
Awards
• FDA Breakthrough Device Designation for Cognixion One Augmented Reality + Brain Computer Interface Headset, 2022
• Honoree Recipient of the Fast Company Innovation By Design Award, Product Category for Magic Leap 1, 2020
• Kantar Information Is Beautiful Award, Silver in the Commercial Projects category for Watson News Explorer, 2016
• Finalist in the Fast Company Innovation by Design Awards for Watson News Explorer, 2016
• Outstanding Technical Achievement Award for Watson Connected Services demo, featured at IBM Impact, 2014
• Adobe Design Achievement Award with Che-wei Wang for "Grass Type" Installation at NYU ITP, NYC, 2007
Patents
• Mobile computing support system having an illumination region, Magic Leap, Plantation, FL, 2018
• Keyboards for virtual, augmented, and mixed reality display systems, Magic Leap, Plantation, FL, 2018
• Totem controller having an illustration, Magic Leap, Plantation, FL, 2018
• Display panel or portion thereof with graphical user interface, Magic Leap, Plantation, FL, 2018
• System for warning a driver of a potential rear end collision, Honda Research Institute, Mountain View, CA, 2016
Education
• Masters of Professional Studies from the Interactive Telecommunications Program (ITP) at New York University, NYC
• Bachelor of Fine Arts in Music Technology from California Institute of the Arts (CalArts), Valencia, CA
• Student of Music Music Composition at University of Miami, Coral Gables, FL