Tim Stutts Emerging Product Design
Exhibition: Sony Wonder Lab, NYC
Provided: hardware design, interaction design, and creative coding in Processing/Arduino
Date: 2007


Malleable Electronic Lawn is a hyper-tangible joystick interface for controlling 3D graphics on a computer projection. It features an onboard mini-Arduino connected to multiplexers and a USB jack to accomplish data transmission. For the debut at the ITP Spring Show, NYC, 2007, I connected Malleable Electronic Lawn to Zach Layton’s Sonic Topology visualization. Together we mapped the joysticks to control different 3D parameters, such as rotation and morphing behavior. Zach and I had a second showing at the Sony Wonder Lab, NYC, in the summer of 2007.


M.E.L. at various stages of development up until debut

About

Tim Stutts (he/him) here. I’m a pioneering product designer and leader, who spent two decades working in software user experience, including user interface, input, sensory feedback, and data visualization, for loT, extended reality, neurotech, and beyond. More recently I’ve shifted my focus upstream, providing early stage research and strategy surrounding product development opportunities.

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