Tim Stutts Emerging Product Design / Direction

Xbox Support Site


Client: Microsoft, through Blitz Agency
Provided: interaction design, user experience design
Date: 2010


I was brought on to work with a team of user experience designers at Blitz Agency for the redesign of the Xbox support site, leading up to the Kinect launch. Kinect was the first depth camera device available to casual consumers, who were mostly gamers, but also software artists. Users could stand in front of the Kinect, move their bodies, and it would perform skeletal tracking, which could be used as input to an interactive experience. I created numerous wire frames and was highly involved in the information architecture for the site, which featured helpful support content for Xbox and Kinect users.





About

Tim Stutts (he/him) here. I am a multifaceted product designer and leader with expertise in software user interface/ user experience for extended reality, neurotech, and emerging technologies. I’m an ethical technologist who values data privacy and accessibility.

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