Tim Stutts Emerging Product Design

Electronic Arts E3 Presence


Client: EA Games (through B-Reel)
Provided: visual effects design, concept design, prototyping, development
Date: 2012


I worked with B-Reel 'creative coding' visual concepts for a multi-screen social ribbon at the EA E3 space in Los Angeles. The first two videos use illustrated artwork as input to algorithmic processes that I designed and developed in OpenFrameworks, with images of code art and data visualization explorations that I generated to follow. I also coded the MIDI communication protocol between the Social Ribbon and the surrounding experience.








About

Tim Stutts (he/him) here. I am a pioneering product designer, director and strategist working in software user experience, with a background in user interface, input, sensory feedback, and data visualization for IoT, extended reality, neurotech, and uncharted territories.

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